Now Blizzard seems appeared some problems in Diablo III , the development group is too obvious attempt to rely on the leveling / attribute to extend the player’s game time，Diablo 3 has just past eight months, the future still has a long way to go in accordance with the present mode, how to do in the future?
The Community Manager Vaneras acknowledged the RPG “needs to be a better game” overall but re-iterated its intention as a sequel with a standalone identity instead of “an HD version of Diablo II.”
“A great sequel pays homage to its predecessors and at the same moves forward with new content,” Vaneras wrote in a separate post. “It’s fairly normal that sequels replace features from predecessors with new features, and I can of course agree that it is an issue if those new features fall short of what is intended.
“All I can say is that we are trying to make Diablo III the best game that it can be, but some things take more time to improve than others,” Vaneras continued. “I totally understand if this is hard to accept for some people.”
The player-created list suggests ideas for fixing outstanding issues regarding story, itemization, the lack of PVP, skill trees and attributes, and other topics. Some proposals get quite granular, such as “Sockets that roll as a non-property but an implicit item quality must be brought back” and “Remove those goofy comments from Diablo and Azmodan during acts, revealing tactics and making them sound tryhardish.”
Blizzard are improving Diablo all the time. this year they’ve had the new duelling mode, which brings properly supported PvP to the game for the first time.